
Moon Golf (End of year 2 Game)
End Of year 2 Game Note : Fast Forward with "+" button. Task : To make a game based on something that happened from the 1940s to the 1970s. Team Size : 2 Man Development Team. Role : 1/4 Programming , Artist , Level Design . VFX . Software : Unity 2D , C# This game is based on Apollo 11 , where the space men actually went and played golf on the moon. The aim of this game was to replicate the moons environment using its gravity of 1.62m/s². Using this gravity we experimented with the environment and used other Golf games as inspiration when it came to obstacles and level layout. This Game was a great experience as I had the chance to experiment with level design by creating props such as jump pads , or moving platforms. I also used other team members mechanics such as the magnets to experiment how they work and how the can be used . Overall The biggest lesson I learn from this game was to make games much easier and player friendly , as we found some players found the game hard . This has been considered in more recent projects. As seen on ‘Space X’ GDD.
Michael Jaramillo 4 followers· portfolio 6 View creator →