
Rannerlord 0.1
Sword Game is a singleplayer medieval combat game where you build a warband and fight across a kingdom torn between two factions — the Empire's Legion and the Rebel Uprising. Combat is physics-based and timing-driven. You block, parry, and strike with directional inputs — not button mashing. Fights feel weighty and every swing matters. What's in the demo right now: Melee combat — Skill-based system with timed blocks, parries, and directional strikes Mounted combat — Ride horses into battle, fight from horseback, and trample through enemy lines. Your mount has a trust system — feed it and bond with it, or get bucked mid-fight Squad recruitment — NPCs have names, roles, and traits. Recruit farmers for numbers or veteran knights for your frontline Formations — Command your followers into shield walls, bodyguard details, or forced marches with tactical stat bonuses Faction system — Villages and factions react to your strength. They negotiate, make demands, and surrender based on what you've built If you've played Mount & Blade and wished you could find something like it with physics-based combat, this is for you.
mikemancha 1 games· 10 followers· 3 ratings· portfolio 31 View creator →