
Saddle Skedaddle
It's time for your high noon duel in the small town of Crystal Point... but you forgot your gun! Go on the run from the cowboy as you evade wacky wild west themed dangers to make it to the stable. Watch out though, you'll need a saddle if you are going to skedaddle! Credits: Antoine Holmes: 3D Art, Voice actor for Sheriff and Bar Fight Thomas Brown: 3D Art, sounds and music implementation, task management, voice actor for Cowboy Daniel Gonzalez: 3D modeling, Textures and model Implementation for buildings Jose Mora-Rodriguez: 2D Art, Sprite Animation, UI Implementation Triston Passmore: Game/Level Design, Player VA Colin McDaniel: AI programmer, Cutscene creator, UI functionality, Cart and barrel event functionality Nolan Woodyer: 3D modeling, Textures, Model and Texture Implementation, Created trailer video for game Ethan Suter: Movement programmer, setting up first person camera, Mcguffin collection, cactus wall and tumbleweed wall functionality.


