
Sprites & Satellites
About the game A short first-person adventure game where you play as a robot who has taken on the job of restoring an abandoned arcade, by physically rescuing the lost game sprites from the surrounding wasteland. Estimated gameplay time: 20-30 minutes Controls Input: Action:WASDMovementSpace BarJump & GlideLeft ShiftDashEInteract & HaulEscapePause & optionsQElectrify Credits Megan Millward - Project Lead, Game Design, Level Design Ori Bury - Game Design, Animation Ryan Budding - Programming, UI Alun Blue - Programming Polly Allen - Level Design, 3D & 2D Asset Art, Nicole Westmeckett - 3D Asset Art Oleksandr Borysenko - 3D Asset Art Timothe Aberos - 3D Asset Art, Particles, Music & SFX Maria Begum - 2D Asset Art, Concept Art, Level Design, Pixel art Mark Bull - Concept Art Matthew Smith - Concept Art Toni Bevan - Animation Jason Davies - UI Christiano - UI Cerys Moss-Wills - Logo & Branding Special Thanks Tyler Leonard - Morale Support, Programming Support Matthew Parsons - Level Design, Morale Support Fabián López - Oasis Water Effect (https://www.artstation.com/carepas)





