No image available

ShieldBearer
ShieldBearer is a 2D game written in C# using the Unity Engine for the GTMK 2019 game jam. Developed by Andy Burns (@MechanicalBird) and Matt Hoffman (@lhoffl) There is only one button, it is space. (Just kidding you can move now that the jam is over, use WASD) https://github.com/lhoffl/ShieldBearer
lhoffl 2 followers· portfolio 4 View creator →Ratings over time
Cumulative · 30dCumulative ratings