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ShieldBearer

ShieldBearer is a 2D game written in C# using the Unity Engine for the GTMK 2019 game jam. Developed by Andy Burns (@MechanicalBird) and Matt Hoffman (@lhoffl) There is only one button, it is space. (Just kidding you can move now that the jam is over, use WASD) https://github.com/lhoffl/ShieldBearer

lhoffl 2 followers· portfolio 4 View creator →
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★ 3.5 avg rating
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Catalog standing Top 38%
#151,138 of 399,791most rated

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