
THE SEAL QUEST: Dreams of Ormaz
Hunt the epics a sleeping dragon dreams. Every one you bring down wakes her a little more. The Seal Quest: Dreams of Ormaz is a short incremental defense RPG in pixel art. Hold the clearing, aim at whatever gets close, spend what you earn on the skill tree and go back stronger. About half an hour to the end of the demo, free in your browser and on Windows. Aim. Upgrade. Hunt. Waves come from every side and you only aim: Arren shoots whatever is under the reticle. At first they walk right over you. That's the deal. Every run pays for something, every run starts back at the wall, stronger, until the screen is full of arrows, fire and gold. Epics worth hunting At the end of every land waits an epic: a huge beast with its own presentation, its own fight and a piece of loot only it carries. The demo has four of them: the Bramble King, Rotroot, the Bone Warden and the Ember Lord. The common waves don't stop while you fight. A company that grows Isaura Kell throws fire where you aim and knows more than she says. Brannoc Half-Gold runs out, cuts and comes back, as long as the pay is good. Hire them, level them up, pick their talents and their place in the formation around Arren. Loot that feels earned The first time an epic falls it drops a chest and a piece nobody else in the March has. Take it to Brunna: she crafts armor from the metal the epics drop and enchants anything from +1 to +10. It never fails, never breaks, never goes down. At +4 it starts to glow. A world asleep on a dragon The March of Vael rests on Ormaz, a dragon who fell asleep before the world began. A thousand years ago her nightmares crawled out of the ground as beasts, and the Order of the Fifth Seal locked them away. The thousand years are up. The seals are breaking. The story is told between runs, and the Book of the Millennium keeps it as an illustrated tale that opens page by page as you discover it. Coming in the full game Many more epics, each with its own land, fight and loot. Six heroes: Sister Edda the paladin, Brother Tobías the cleric and Nix the rogue join the company. Choose your main and build the company around them. A bigger skill tree, dungeons, and the way the hunt ends. Follow the hunt This is a free demo. The full game is coming to Steam, and what you tell me here will shape it. More about the game, its world and how it's being made, on the Floppy Key website: floppykey.com/seal-quest · Devlog: floppykey.com/devblog Follow Floppy Key here on itch.io to know when the next disk is ready. News, GIFs and behind the scenes on X: @pdpalma2 Tell me what you think I make this alone, and what comes next depends on what you tell me: Did you reach the Ember Lord? If not, where did you stop? Which epic was the best fight, and which one the worst? Did the forge, the company and the book give you reasons to come back between runs? Your save stays in your browser, so you can come back later. En español: caza a los épicos que sueña una dragona dormida. RPG incremental de defensa en pixel art: apunta, mejora y caza. La primera vez que lo abres eliges el idioma. El juego completo llegará a Steam; más en floppykey.com/seal-quest. … más en floppykey.com/seal-quest y en X: @TU_USUARIO. Anonymous play stats: to see where players stop and how long the demo takes, the browser version sends anonymous progress events (stage reached, runs, minutes, language). No personal data, no cookies: just a random id made by the game. You can turn it off in Options (STATS: OFF).
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