
AI-Blaster
Prototype of 2D shooter game, based on short fights against a robot. The idea is that the first 6 rounds (Level I) the robot will attack you based on a pre-programmed rules (no AI). If you succeed on beating the robot, this one will apply the previous experience in battle to learn an adapted behavior. After that in the next 6 rounds (Level I - red), you will fight the robot with real AI. This cycle will be repeated again in Leve II, with a preprogrammed behavior (with a quicker robot) and then again in Level II-red, the robot will adapt in order to beat you. Take into account that there is a remaining time counter (on the top-left screen) that if reaches 0, automatically this means a Game Over, although there is plenty of time in trying to beat the robot. Controls: W (move up) - A (move left) - S (move down) - D (move right) Arrow up (shoot) Left Arrow (rotate Counter-Clockwise) Right Arrow (rotate Clockwise) Game Design & Programming + Sprite Designs: https://bl4ckrose.itch.io/ Background Space Image: https://norma-2d.itch.io/ Instructions: Download the compressed file, extract the files and then run "ai_blaster.exe".
Bl4ckRose 9 followers· portfolio 8 View creator →

