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Javacraft

This is a revived project that was started in 2022 and mostly abandoned by 2024. It predates Bitwise Nexus, my other project, which has true 3D. However, this program can get very chaotic very fast if you know how to manipulate the render modes. I like seeing the chaos that can occur from seemingly simple math operations. And, this program has infinite render distance, so you can see as far as you want. Name is likely subject to change, as it was named like this back in the day too. If you want to mess with the code, here's the sources: Javacraft 1.5.1 Main (regular version) Javacraft 1.5.2-256 Main (256-bit version) Int256 (the custom class I made to make the 256-bit version work. this may be updated so consider this v1.0 for now) Heads up! The 256-bit version has some bugs and way less performance compared to the regular version as of now. This may or may not be fixed later on. 1.4.2+ source code will require exp4j for the game to work properly (unless you're running the 256-bit version), exp4j will be included within the runnable jar on the regular version and provided within the archive

hypernebulae 7 followers· portfolio 8 View creator →
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