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the Gray

The last thing you remember is... you died. You don't know how, or why. You aren't exactly sure where you are either... yet you know its name: the Gray. There's an eerie feeling in the air that you aren't alone. The inhabiting souls are permanent residents of the Gray, never showing any capabilities to change, to adapt, to grow. They clung onto their own words, never admitting their faults, ultimately driving everyone in their life away. Here they now exist, alone in a void of nothingness, too caught up in their own issues to truly understand or care about anyone else. Count yourself amongst them, you unfortunate soul, but remember: it's okay to accept help. Hi! Thanks for checking out our game! Please follow the link below and fill out this form for playtest purposes, it’ll really help us devs out! Thanks so much! https://forms.gle/ByNijyg8CAzNqS8W6 The Gray was developed over the course of two months by a team of Kent State University students. We appreciate your time and hope you enjoy your experience in The Gray. CONTROLS w a s d- movement controls left shift - sprint space - jump left ctrl - crouch f - interact with npc left click - pick up items left click- dialogue options tab - inventory esc- pause / options Credits: Director: Daelyn Bever Assistant Director: Terra Marie Development Lead: Thomas Weber Development team: Blaise Morales, Kevin Bair, Matthew D’Haiti Sound Lead: Raquel Nevar Sound team: Evann Reid, Mason Cox Music: Robert Bever Executive Producer: Tim Fritz

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Catalog standing Top 74%
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