No image available

Project: Colt
Doom-style game with low poly graphics, where time and score define the stage grade. Multipliers are applied based on speed and enemy kill combos. W / A / S / D → MoveE → InteractLeft Mouse (M1) → Fire1 → Equip Pistol2 → Equip Shotgun (available from Stage 2)ESC → Pause & unlock cursor (save/load checkpoints) Manny - Audio DesignerRodpog - ProgrammingBrinu - ArtistDisco - Level Design and 3D Model
Ratings over time
Cumulative · 30dCumulative ratings