
CRASHOUT | ACCESS UNLOCKED | V1
click run, click full screen window bottom right, zoom in page to set perfect ratio.Arrow keys are to moveTo shoot is hold/tap down space bar the ship and enemys are interchangeable in skins the menu clickable on but gameplay is restricted to key entry _______________________________________________________________________________________ The war is not about the territory. It is not about the resources. It is about all time space. Long before your age, your civilization discovered the Quantum Tunnel, a shimmering lattice that connects every era of your species across the infinite timelines. The Tunnel is both blessing and curse. It allows knowledge and strength to pass from one age to another, yet it also exposes a single point of vulnerability. If the enemy breaks through at the precise temporal junction they have chosen, they will not just conquer your people now. They will erase your kind from every past and every future. The invaders know this. That is why they pour endlessly into the Tunnel, every species, every machine, every horror they have forged in their own timelines, all funneled to the single fracture point. They do not just want victory. They want absolute deletion. Your civilization’s answer was to line the Tunnel’s corridors with warriors in waiting. Each one stationed in the gaps between the Tunnel’s shifting portals. Each one prepared to fight as if they were the final barrier. Because in truth, any one of them could be. You are one of these guardians. A Crashout Pilot, chosen, augmented, and thrown into the breach. You live in a liminal warzone, a shattered space between portals, where the rules of distance, gravity, and even causality fracture. Your ship is both weapon and shelter, able to reshape itself as you salvage fragments of enemy tech and harvest resources from the collapsing walls of the Tunnel. With every battle, you must upgrade, adapt, and endure. The waves never stop. Each enemy that pushes forward brings its own biology, its own technology, its own timeline of brutality. Some are familiar, echoes of species your people once defeated. Others are unknown, drawn from histories that never reached your world. Each one seeks the same end: the annihilation of your city, your time, your existence. You do not know how many defenders still hold their stations. You do not know if you are the first line or the last. All you know is this: Hold. Fight. Crash them out of existence. Because if even one enemy breaches your gap, the chain will collapse, and the world you defend, past, present, and future, will be gone. And should you survive the endless tide, should your civilization endure, the day will come when the Tunnel is silent, the last enemy reduced to ash. Then, and only then, will you return home to a city that still breathes, knowing you stood between eternity and extinction.-----------------------------------------------------------------------------------------------BUG NOTES: astral twin cannot yet shoot. (bug).Within stats waves are registered as phases instead (bug).COIN & STATS REGISTERING |Reset Cookies & Cache Clear For Any Error.SKINS | MASS UNLOCKED FOR BETA PLAYERS, IN FUTURE WILL BE UISH COST.AVAILABLE CURRENTLY DESKTOP PLAY ONLY.----------------------------------------------------------------------------------------------- PATCH: MON 1ST SEPT 04:18AM : Lives Count Correctly Across All Modes.Astral Twin Twin Functions Fully. Astral Twin bug remains.PATCH: WED 3RD SEPT 22:26PM : New Feature Skip Hangar Temp Removed. ----------------------------------------------------------------------------------------------- EXTRA NOTES: USE R to toggle homing missles on.
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