
Unseen Depths
Unseen Depths is a realistic VHS-style Backrooms experience that pulls you deeper with every step. The longer you wander, the less the world makes sense and the more it feels like something is watching. 30+ Levels of Horror Explore over 30 unique environments, each with its own layout, atmosphere, and hidden threats. What starts as familiar quickly becomes unpredictable and escape is never guaranteed. Visual Realism Built with Unreal Engine 5, the game blends realistic lighting, detailed environments, and VHS-style distortion to create a space that feels almost real. No Weapons, No Safety You are completely defenseless. With only a flashlight to guide you, every decision matters. Early AccessUnseen Depths is actively being developed, with updates adding many new levels and many reworks to guarantee a realistic and improved Backrooms game. Player feedback would always help me to develop even better game. The end goal is to have VR-Support, 50 levels with many alternative endings and ultra realistic graphics. Unseen Depths full release is estimated to be in late 2026. Usage of AINo artificial intelligence was used in the making of this game. System recommendations: GPU = RX 6600/RTX 3060/Arc B570CPU = RYZEN 5 4500/ I5 10400FRAM = 16GB DDR4OS = Windows 11/10Storage = 20GB SSD/HDD NOTE: The system recommendations are kind of high because the game has only been tested on my pc. As I don't know the systems of the people that play the game, this is the only data i have. Movement: WASDInteract: EZoom In/Out: RMBCrouch: CFlashlight: F If you want to help me through this project and overall give your opinion, please do this quick form after your full playthrough of the game: https://docs.google.com/forms/d/e/1FAIpQLSdHf2yPHfYb2FSChyUym8ZxcOWJWgQcyqcpd-mS...
Kersantti Meemil 17 followers· portfolio 11 View creator →




