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T-Minus

T-Minus You drifted too far. The repair worked, the crew is safe — but your tether didn't survive the storm, and your thrusters have almost nothing left. The ship can still see you. Barely. Every jump burns fuel. Walking is free. You're given the fuel for the entire journey at the start, and it never refills. Not between levels, not ever. Every jump you take is one you can't take later, and the ship gets a little bigger on the horizon each time you make it another leg closer to home. Controls Move — A/D or arrow keys Jump — Space / W / Up Retry level — R New run — N Theme — COUNT DOWNTwo countdowns run at once: a clock on every level, and a single fuel tank that only ever counts down across the whole game. Waste enough early and you'll reach the final leg with the ship in sight and no way to close the distance. Takes about 5–10 minutes. Playable in browser — no download needed. Credits Music by Adrian Campos Ortega — IG: @camposort Art hand-drawn for this jam Sound effects generated procedurally in-engine Made solo in Godot 4.6 No generative AI was used for any art or audio

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